Fatshark

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Fatshark's History

Founded in 2007, Fatshark initially focused on subcontracting for AAA titles but transitioned to self-publishing in 2010. This significant shift began with the release of 'Lead and Gold,' published with the help of Paradox Interactive. Over the years, Fatshark has grown to over 180 skilled employees and has established itself in Södermalm, Stockholm's creative quarter. Their journey reflects a commitment to creative independence and a focus on delivering high-quality gaming experiences.

Fatshark's Notable Games

Fatshark has developed and published several high-profile games. Key titles include 'Warhammer: End Times - Vermintide,' 'Warhammer: Vermintide 2,' and the upcoming 'Warhammer 40,000: Darktide.' These games are known for their cooperative gameplay and rich, immersive worlds. 'Warhammer: Vermintide 2,' released on PC in March 2018 and on Xbox One in July 2018, offers a 4-player cooperative experience with 5 heroes and 15 career paths. The 'Chaos Wastes' update added 15 new locations and a rogue-lite game mode, showcasing Fatshark's commitment to ongoing game development and player engagement.

Fatshark's Collaborations

In addition to self-published titles, Fatshark has collaborated with other publishers to develop games such as 'War of the Vikings,' 'Lead and Gold,' 'War of the Roses,' 'Escape Dead Island,' 'Bionic Commando: Rearmed 2,' and 'Cobalt.' These collaborations have allowed Fatshark to diversify its portfolio and gain valuable experience across various genres and platforms. Notably, the collaboration with renowned Black Library author Dan Abnett for 'Warhammer 40,000: Darktide' highlights Fatshark's dedication to narrative depth and authenticity in their projects.

Fatshark's Studio Culture

Located in the vibrant Södermalm district of Stockholm, Fatshark believes that the best moments are experienced together, a philosophy that permeates their studio culture and game design. With over 180 experienced and skilled employees, the studio fosters a collaborative and creative environment. This culture is reflected in their games, which often emphasize cooperative gameplay and shared experiences. Fatshark's commitment to teamwork and community is a core aspect of their identity, influencing both their internal operations and the gaming experiences they create.

Fatshark's Technological Contributions

In 2009, Fatshark co-founded Bitsquid, a game engine company that was later acquired by Autodesk in 2014. This venture into game engine development illustrates Fatshark's technological prowess and their commitment to advancing gaming technology. The acquisition by Autodesk underscores the significance of Bitsquid's technology in the industry. This background in game engine development not only bolsters Fatshark's technical capabilities but also enhances their ability to create sophisticated and high-performing games.

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