Known information
- Joined Codeplay as a Research Engineer in December 2013
- Worked in the design and later production of ComputeCpp, Codeplay’s SYCL implementation
- Led the development teams and the standardization effort at Codeplay
- Contributed to several conferences
- Initiated different projects, such as SYCL Parallel STL and SYCL-BLAS
- Holds a PhD in Computer Science from University of La Laguna in Compilers and Parallel Programming
- Presented the first OpenACC OpenCL compiler in his dissertation titled 'Directive based approach to Heterogeneous Computing'
- Worked on different European research projects, including TeXT
- Contributed to various HPC applications, like CP2K and GROMACS
- Is a member and contributor of the SYCL WG and the oneAPI Technical Advisory Board (oneAPI TAB)
- Led the DPC++ CUDA implementation effort from Codeplay side
About Codeplay Software
Codeplay Software specializes in providing tools and plugins for building SYCL-based software on NVIDIA and AMD GPUs, extending the oneAPI ecosystem, and supporting open standards for accelerated computing.